Game Settings
Settings found under the `Game Settings` tab in the Options Menu.
These settings control three things that actually decide fights: how clean your inputs are, how stable your vision is, and how much information you have.
We are stripping out anything that interferes with aim or awareness, and keeping anything that gives us clean data and control. Think of it like tuning a flight control system… you remove noise, reduce latency, and maximize signal clarity.
Below is the complete list of all relevant settings in order.
| Setting Name | Recommended Value | Optional |
|---|---|---|
| Defaults - Flight - Automatic Slowdown On | No | ❌ |
| Defaults - Flight - Decoupled On | No | ❌ |
| Defaults - Flight - ESP On | Yes | ❌ |
| Defaults - Flight - Gravity Compensation On | No | ❌ |
| Defaults - Flight - Wind Compensation On | No | ❌ |
| Defaults - Flight - G-Safe On | No | ❌ |
| Defaults - Flight - Boost Disables G-Safe | Yes | ✔ |
| Defaults - Flight - Cruise Mode On | No | ❌ |
| Defaults - Flight - Space Brake Enables Boost | No | ✔ |
| Defaults - Flight - Speed Limiter On | No | ❌ |
| Defaults - Flight - Proximity Assist On | No | ❌ |
| Power - Draw missing power from other pools when assigning | No | ❌ |
| Defaults - HUD - Advanced HUD On In SCM | No | ✔ |
| Defaults - HUD - Advanced HUD On In NAV | Yes | ✔ |
| Defaults - HUD - Prefers Labels | Yes | ✔ |
| Defaults - HUD - Course Prediction On | No | ❌ |
| Pilot - Light Amplification Enabled | No | ❌ |
| Pilot E.S.P. - Strength | 1.00 | ❌ |
| Pilot E.S.P. - Dampening Curvature | 0.00 to 0.20 | ✔ |
| VJoy - Visibility | Always Visible | ✔ |
| VJoy - Show Deadzone For Mouse | Yes | ❌ |
| VJoy - Pilots - Range (Degrees) | 9.00 | ✔ |
| VJoy - Pilots - Use Raw Input | Yes | ❌ |
| Pilot - VJoy - Mouse Deadzone | 0.05 | ❌ |
| Pilot - Velocity Indicator | Always On | ❌ |
| Defaults - Weapons - Default Convergence Distance | Optional | ✔ |
| Defaults - Weapons (Pilot) - Gimbals Locked | Yes | ❌ |
| Defaults - Weapons - Magnified UI On | No | ❌ |
| Defaults - Weapons - Precision Lines On | Yes | ✔ |
| Defaults - Weapons - Staggered Fire On | No | ❌ |
| Defaults - Weapons - Lag PIPs On | No | ❌ |
| Defaults - Weapons - Use Individual PIPs | ✔ | ❌ |
| Defaults - Weapons - Fading PIPs On | No | ❌ |
| Missiles - Armed Missile Count Can Loop | No | ✔ |
| Vehicles - Targeting - Locked - Show Heading | Yes | ❌ |
| Vehicles - Targeting - Locked - Show Distance | Yes | ❌ |
| Vehicles - Targeting - Locked - Show Name | Yes | ❌ |
| Vehicles - Targeting - Show Reticle | Yes | ❌ |
| Vehicles - Targeting - Targeting Direction | View Direction | ❌ |
| Vehicles - Targeting - Target Arrow Display Mode | Based On Head | ❌ |
| Vehicles - Targeting - Pinning - Overflow Behavior | Irrelevant | ✔ |
| Vehicles - Targeting - Enable Auto Zoom On Locked Target | No | ❌ |
| Pilot - Look Ahead - Enabled | No | ❌ |
| Pilot / Driver / Turret - Automatically Enable Target Padlock | No | ❌ |
| G-Force Induced Head Movement | 0.00 | ❌ |
| G-Force Induced Afterburner Zoom | 0.00 | ❌ |
| Global Camera Shake | 0.00 | ❌ |
| Vehicle Weapon Recoil Scale | 0.00 | ❌ |
| Show Party Nameplate | Yes | ❌ |
| Show Friendly Contact Nameplate | Yes | ❌ |
| Show Neutral/Hostile Contact Nameplate | Yes | ❌ |
| Show Contact Distance | Yes | ❌ |
| Emissions HUD - Display Signature Values | Yes | ❌ |
| Lock Ping Controls To Scanning Mode | No | ❌ |